Friday, April 28, 2006

Well no news is good news, right?

Yeah it's been a while. If you'd like to know why the updates have slowed down, please see the end of this post. Well, although I've not been posting here, I have been putting a good number of hours on Eyes of Eilistraee and things are really starting to come along.

In the last few days the focus of development has shifted from the opening stages into the mini-quest that opens up the main storyline. I just have to complete a few conversations and a lot of the hard work for act 1 of the module will be done. Even though I've spent my time implementing existing plans, I've still had time to come up with a few changes that'll probably make the whole experience a lot more fun.

One of the main changes is the introduction of a henchman called Garron. Garron joins the player at the start of the module (although he's been a companion of the player for some time prior to this) and helps lead him/her into the main storyline. I made Garron a halfling ranger since it's not an overly used character combination and because I wanted him to be both useful (his skills are handy for the forest areas early in the module) and endearing from the outset. He's an eager beaver type of character which is very useful kick starting a story.

I aim to have another post up by the end of the long weekend - with a report of what else I've been working on. That may not happen if I end up being busy with other things, but fear not - with any luck one of those 'things' will hopefully be building a certain module in Neverwinter Nights ;)


A side note: When I set this blog up my intention was to update it at least weekly. Alas that goal has fallen by the wayside since my day job has forced me to sub-contract at another company to do boring work with just about enough break time to eat something before returning to the grindstone. Should this situation change, and boy do I hope it does, I'll be back to regular postings but until then there may be a period of infrequent posting until I can sort things out.