Tuesday, February 06, 2007

Content Loading

Over the last weekend and last week or so I've managed to spend a fair amount of time on the areas in acts 1 and 2. The village of Barrow Vale (where the story really kicks off) has had most of its connecting areas polished and improved with new encounters, CEP placeables and adjustments to layout. A few new 'minor' puzzles have found there way into some of the crypt areas that are accessible from the village, as well as a larger puzzle that will require a fair bit of testing before it's stable.

On the characters front just about all of the henchmen have their party banter, interjections and progression points mapped out. It'll be a fair challenge to implement all of these but a few sustained sessions should see most of that stuff in the module and working.

I have to admit that the wealth of stuff in the CEP is making dressing areas a whole lota fun although finding the right placeable can be a bit of a trawl due to the sheer volume of assets.

In the next update on Eyes of Eilistraee I hope to post a few screenshots so that folks can get an idea of the setting and areas they'll hopefully be exploring in the future.

Thanks for stopping by ;)

eR

Friday, February 02, 2007

Henchman Profile: Kyrie

Kyrie (chaotic good, human female, fighter) hails from the village of Barrow Vale nestled in between the cold forests and harsh mountains of the north. Uninspired by mundane village life, she left her home and headed for the city of Westgate seeking adventure.

After spending a number of months enjoying the delights of the city, Kyrie found herself broke and unemployed. Ever a capable swordswoman she became a mercenary to pay her way. However, after seriously wounding two well respected noblemen in a dispute over fees, she was forced to flee into Westgate’s underworld to escape hanging.

She spent the following months working as a lookout for the Night Masks until news reached her that Barrow Vale had been under attack from a group of wizards. After a harsh re-assessment of her loyalties Kyrie gave her employers the slip, stole out of the city and headed home.